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Graveyard Keeper 2 game mechanics

The week, the graveyard, zombies, energy, money and tech points - the rules and the exact numbers.

Graveyard Keeper 2 runs on a handful of systems: a six-day week where each day carries one event, a graveyard score built from skulls and laurels, zombies that only work the recipes their talent allows, and three colours of tech points that pay for the technology tree. Each page below states the rules and the exact values the game uses.

8
Mechanics pages
6
Days in a week
226
Technologies
392
Things to study
Four events, four days

Battles only happen on Sloth, Mass only on Wrath, zombies only rise on Envy and town orders only open on Pride. Each of these events comes round again six days later.

Reference

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