Church and sermons
Sermons are held once a week, on the Day of Wrath: how many parishioners come, the chance of success, and what a sermon pays.
A sermon is held at the church tribune with a written prayer. Faith and copper are paid per parishioner whether or not the sermon succeeds; success adds a bonus, and 38 of the 58 prayer grades also grant a timed blessing.
- 22
- Prayers
- 58
- Prayer grades
- Wrath
- Sermon day
- 220
- Highest prayer difficulty
Every sermon spends likes (the thumbs-up earned from town orders, trade and quests) and is capped by church quality. Whichever is lower is the number of parishioners: with no likes, or with a church quality of zero, nobody comes.
The only day of the week a sermon can be held.
Spent by every sermon. Earned from town orders, special trades and Town Gratitude.
The most parishioners the church can hold.
What a sermon pays
- 1
Enough people
Each prayer has a minimum number of parishioners. Below it, the sermon cannot start.
- 2
The success roll
Success chance is parishioners divided by the prayer's difficulty, capped at 100%. A prayer with difficulty 40 is certain with 40 parishioners and 50% with 20.
- 3
Base reward, success or not
Faith = parishioners x the prayer's faith per parishioner, as a whole number. Money = parishioners x its copper per parishioner.
- 4
Success bonus
On success the sermon also pays parishioners x the bonus faith, graveyard quality x the bonus copper, and the prayer's blessing or item, if it has one.
Success chance 20 / 8, capped at 100%: 100%. Faith: 20 x 0.25 = 5, plus 20 x 0.3 = 6 on success, 11 in total. Money: 20 x 5 = 100 copper, plus 30 x 10 = 300 copper on success: 4 silver.
Every prayer
Prayers come in up to three grades (I, II and III). Faith and copper are per parishioner; the success reward only comes when the sermon succeeds.
| Name | Needs | Sure at | Faith each | Copper each | Success reward |
|---|---|---|---|---|---|
Basic Prayer IFaith and copper only | 4 | 8 | 0.25 | 5 | |
Basic Prayer IIFaith and copper only | 4 | 8 | 0.25 | 5 | |
Basic Prayer IIIFaith and copper only | 4 | 8 | 0.25 | 5 | |
Faith Prayer IFaith and copper only | 7 | 15 | 0.3 | 5 | |
Money Prayer IFaith and copper only | 7 | 15 | 0.2 | 10 | |
Combat Prayer IBlessing | 15 | 40 | 0.2 | 5 | God's fury: Your combatants inflict more damage during battles. |
Harvest Prayer IBlessing | 15 | 40 | 0.2 | 5 | God of nature: Your farms work faster. |
Prayer for Protection IBlessing | 15 | 40 | 0.2 | 5 | God's protection: Your combatants receive less damage during battles. |
Prayer for Imagination IBlessing | 15 | 40 | 0.3 | 5 | Creative God: You have a chance to get stories while working. |
Prayer for Insanity IBlessing | 15 | 40 | 0.3 | 5 | God of insane: You get more insanity. |
Faith Prayer IIFaith and copper only | 20 | 40 | 0.4 | 5 | |
Money Prayer IIFaith and copper only | 20 | 40 | 0.2 | 20 | |
Prayer for StormsBlessing | 20 | 40 | 0.4 | 20 | God of the storms: You can resurrect zombies every time you need it. |
Prayer for Repose IBlessing | 20 | 50 | 0.3 | 20 | God of dead: You get better corpses. |
Prayer for Prosperity IFaith and copper only | 20 | 50 | 0.3 | 20 | |
Prayer for Purity IBlessing | 20 | 50 | 0.3 | 5 | God of sane: You do not get insanity at all. |
Prayer for Consumption IBlessing | 20 | 50 | 0.3 | 20 | God of offer: You get more likes and silver from town orders. |
Combo Prayer IFaith and copper only | 30 | 60 | 0.4 | 10 | |
Prayer for SpeedBlessing | 30 | 60 | 0.3 | 10 | Running God: You and your zombies move faster. |
Combat Prayer IIBlessing | 40 | 80 | 0.3 | 5 | God's fury: Your combatants inflict more damage during battles. |
Harvest Prayer IIBlessing | 40 | 80 | 0.3 | 5 | God of nature: Your farms work faster. |
Prayer for Excellence IBlessing | 40 | 90 | 0.3 | 20 | God of craftsmen: You receive a bonus to every talent: Building, Smithing, Farming, Book writing and Anatomy. |
Prayer for Likes IItem | 40 | 90 | 0.3 | 20 | 10 Town Gratitude |
Prayer for Protection IIBlessing | 40 | 80 | 0.3 | 5 | God's protection: Your combatants receive less damage during battles. |
Prayer for Imagination IIBlessing | 40 | 80 | 0.4 | 5 | Creative God: You have a chance to get stories while working. |
Prayer for Insanity IIBlessing | 40 | 80 | 0.4 | 5 | God of insane: You get more insanity. |
Prayer for Demand IBlessing | 40 | 90 | 0.3 | 20 | God of demand: Your urgent town orders are not so urgent. |
Faith Prayer IIIFaith and copper only | 50 | 70 | 0.5 | 5 | |
Money Prayer IIIFaith and copper only | 50 | 70 | 0.2 | 30 | |
Prayer for Repose IIBlessing | 50 | 100 | 0.4 | 20 | God of dead: You get better corpses. |
Blessings from a successful sermon
The timed blessing each prayer grants when the sermon succeeds (higher grades last longer).
| Prayer | Blessing | Effect | |
|---|---|---|---|
![]() | Combat Prayer | God's fury | Your combatants inflict more damage during battles. |
![]() | Harvest Prayer | God of nature | Your farms work faster. |
![]() | Prayer for Storms | God of the storms | You can resurrect zombies every time you need it. |
![]() | Prayer for Repose | God of dead | You get better corpses. |
![]() | Prayer for Excellence | God of craftsmen | You receive a bonus to every talent: Building, Smithing, Farming, Book writing and Anatomy. |
![]() | Hypno Prayer | God of delusions | Your debuff for excessive zombies does not work anymore. |
![]() | Prayer for Protection | God's protection | Your combatants receive less damage during battles. |
![]() | Prayer for Imagination | Creative God | You have a chance to get stories while working. |
![]() | Prayer for Insanity | God of insane | You get more insanity. |
![]() | Prayer for Purity | God of sane | You do not get insanity at all. |
![]() | Prayer for Consumption | God of offer | You get more likes and silver from town orders. |
![]() | Prayer for Demand | God of demand | Your urgent town orders are not so urgent. |
![]() | Prayer for Speed | Running God | You and your zombies move faster. |
![]() | Prayer for Obedience | God of the zombies | Your zombies work faster and you can use worse collars to create them. |
Perks for preachers
Sermon questions
When can a sermon not start?
When it is not the Day of Wrath, when there is no written prayer of that kind, or when the parishioners (the lower of likes and church quality) are below the prayer's minimum.
Does a failed sermon pay anything?
Yes - the base faith and copper per parishioner are paid either way. Only the success bonus and the blessing or item are lost.
What lowers sermon rewards?
Excessive zombies: having more zombies than the zombie limit cuts the faith and copper of 32 of the 58 prayer grades. God of delusions, the blessing of the Hypno Prayer, switches that penalty off while it lasts.
Where do likes come from?
Town orders, goods with the likes label sold to traders, and Town Gratitude (5 likes each). The Prayer for Likes pays out Town Gratitude on success.

























