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Quest journal

Graveyard Keeper 2 quests

All 110 quests in the journal, with every objective, the required items, the rewards and the quests each one opens.

Of the 110 quests, 41 are main story quests: the last battle cannot be reached without them. 51 are character quests - the questlines of Jack, Gunter, the Nun, Herbert, Albert and Linda, whose reputation the last battle's requests need. The other 18 are side quests, which the ending does not need.

110
Quests
41
Main story
51
Character quests
18
Side quests
16
Battles to win
The ending checks your reputation with six people

Before the last battle, Jack, Gunter, the Nun, Herbert, Albert and Linda each ask for 90 reputation (100 if the Red Eye was kept). Their quests grant it 10 at a time, and together they give exactly 90 before those last requests - so the ending needs every one of their quests.

110 entries
Main story
Certificate, Please1 step

Herbert

Kind:Main story
Main story
Dust in the Kitchen1 step

Soul

Kind:Main story
Main story
Dungeons and... that's it, probably.8 steps

Albert

Kind:Main story
Main story
Sweet Dreams2 steps

Albert

Kind:Main story
Character quest
What the Fairy?1 step

Januarius

Kind:Character quest
Character quest
Supply and Demand1 step

Herm

Kind:Character quest
Character quest
Jack in a Boat5 steps

Jack

Kind:Character quest
Character quest
Holy Moly!4 steps

Nun

Kind:Character quest
Character quest
Nun of Your Business1 step

Nun

Kind:Character quest
Side quest
Yummies1 step

Village guards

Kind:Side quest
Side quest
Good Fellow1 step

Januarius

Kind:Side quest
Side quest
Two Peas in a Pod4 steps

Jeffry

Kind:Side quest
Side quest
Planted and Delivered1 step

Herm

Kind:Side quest
Side quest
The Quiet Art2 steps

Herm

Kind:Side quest
Side quest
Comrade Donkey1 step

Larry

Kind:Side quest
Main story
Grave Expectations1 step

Herbert

Kind:Main story
Main story
Fighting Spirit Required1 step

Herbert

Kind:Main story
Main story
Swords and Bell2 steps

Herbert

Kind:Main story
Main story
First... Sludge?3 steps

Herbert

Kind:Main story
Character quest
Sad Captain, No Action1 step

Herbert

Kind:Character quest
Character quest
Hope It Doesn't go South5 stepsKind:Character quest
Character quest
Wharf Rats2 steps

Davy Dagger

Kind:Character quest
Character quest
Battles in the Sewers3 steps

Davy Dagger

Kind:Character quest
Character quest
Herbert and?1 step

Herbert

Kind:Character quest
Character quest
The Nun Also Reads3 steps

Nun

Kind:Character quest
Character quest
Reader for a Warrior1 step

Herbert

Kind:Character quest
Character quest
Safe zone.1 step

Herbert

Kind:Character quest
Side quest
Hooligans for Hire2 steps

Merc Leader

Kind:Side quest
Side quest
Fish for the Fisher3 steps

Fisherman

Kind:Side quest
Side quest
Plenty of Fish in the Sea1 step

Jeffry

Kind:Side quest
Side quest
The Frill of the Chase1 step

Herm

Kind:Side quest
Side quest
Inflation3 steps

Merc Leader

Kind:Side quest
Main story
Docked and Found1 step

Jack

Kind:Main story
Main story
Friendship Written in the Stars5 steps

Gunter

Kind:Main story
Main story
Chasing Fairy Lights1 step

Soul

Kind:Main story
Character quest
Safe Harbor4 steps

Linda

Kind:Character quest
Character quest
Workshop Hours1 step

Jack

Kind:Character quest
Character quest
Plaza Battle3 stepsKind:Character quest
Character quest
Jack's Back in Business1 step

Jack

Kind:Character quest
Character quest
Give materials1 step

Jack

Kind:Character quest
Entries: 110 · Page 1 of 3

Quest questions

How many quests are there in Graveyard Keeper 2?

The quest journal has 110 quests: 41 main story quests, 51 character quests and 18 side quests, with 254 steps in all.

Which quests does the ending require?

The 41 main story quests and the 51 character quests. The last requests before the final battle ask for 90 reputation with each of Jack, Gunter, the Nun, Herbert, Albert and Linda, and their quests give exactly 90 before that point. The 18 side quests are optional.

What does the Red Eye choice change?

In Friend or Foe the Red Eye is either given to the Old God or kept. Giving it leads to a special sermon for the Old God. Keeping it means fixing the attic at home for him, and the six then ask for 100 reputation instead of 90, each pair with an extra request: an Elegant Prosthetic Hand, a Comfortable Chair and Luxury Drapes. When the Eye is kept and the six are not convinced, the Old God in the attic offers to take it back.

Which quests open first?

When the prologue ends with the first burial, two quests open: Certificate, Please (bringing Herbert the Burial Certificate) and Dust in the Kitchen, the search for a way to summon the Fairy.