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Central Districts Purge: Part I

Battle

Central Districts Purge: Part I

2 squads, 36 defense power required. Rewards: 1 Defender's Emblem, 6 Zombie goo and 4 Town Gratitude.

SQUADS

2

DEFENSE POWER

36

Battle

At a glance

Quest

Street Battles

Squads

2

Defense power

36

Rewards

1 Defender's Emblem, 6 Zombie goo and 4 Town Gratitude

Quest

Where it comes up

Rewards

For a win

Battle rules

Every battle
  • Battles are only available on the Day of Sloth and are started at the guard post.
  • Defense power - from barricades, archer towers and the squads brought along - has to reach the battle's requirement.
  • A battle is won by capturing every enemy flag and holding them until it ends, and lost when the base is captured or the Keeper's health runs out.
  • A squad follows its banner while the Keeper carries it and holds the position where the banner is planted. Battle potions can only be drunk mid-fight.