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Territory fights

Seven rift battles against seven of the nine elements. Levels are fixed at 30 for everyone, so a territory is the one fight your party cannot outlevel.

Seven rift battles, each on a different element - Ice and Light have none. You start them from the “Strange Rifts in Idyll” activity, 1-4 players, everyone pinned to Lv 30, five rewarded runs before it refreshes. Each one belongs to an Alpha and drops that Alpha’s element stone; the rest of the pool is the same everywhere, and the first clear pays more than every run after it.