Each recipe appears once. Open it to compare Aniimo work, electric mode and any quick recipe, with the ingredients and unlocks for each method.
Aniimo with the required Homes Ability complete the recipe's workload. Production time depends on their work rate.
Timed processing powered by your grid. It unlocks at RV level 12 with the Power Module; each recipe still needs its required facility level.
Advanced Gemstone DustCrafting Table · Lv. 7+MethodsAniimo work · Electric2 methods
Advanced Lemon IncensePhonolfactory Table · Lv. 3+MethodsAniimo work · Electric2 methods
Advanced Wind ChimeCrafting Table · Lv. 5+MethodsAniimo work · ElectricGrowing
AgaveFarmland · Lv. 7+MethodsGrowing2 methods
Agave DrinkBouncy Brew Keg · Lv. 5+MethodsAniimo work · Electric2 methods
Agave SyrupSimmering Pot · Lv. 6+MethodsAniimo work · Electric2 methods
AniipodAniipod Maker · Lv. 1+MethodsAniimo work · Electric2 methods
Aniipod MegaAniipod Maker · Lv. 3+MethodsAniimo work · Electric2 methods
Aniipod ProAniipod Maker · Lv. 2+MethodsAniimo work · ElectricGrowing
AppleWoodland · Lv. 3+MethodsGrowing2 methods
Apple CandyClaw Game Cooker · Lv. 4+MethodsAniimo work · Electric2 methods
Apple JuiceBouncy Brew Keg · Lv. 2+MethodsAniimo work · Electric2 methods
Apple TartClaw Game Cooker · Lv. 3+MethodsAniimo work · Electric2 methods
AromathystDewy House · Lv. 1+MethodsAniimo work · Quick recipe2 methods
BambooWoodland · Lv. 2+MethodsGrowing · Quick recipe2 methods
Bamboo Joss StickPhonolfactory Table · Lv. 1+MethodsAniimo work · Electric2 methods
Bamboo WareCrafting Table · Lv. 2+MethodsAniimo work · Electric2 methods
Berry Chocolate Coconut PuddingClaw Game Cooker · Lv. 7+MethodsAniimo work · Electric2 methods
BouquetCrafting Table · Lv. 4+MethodsAniimo work · Electric2 methods
BreadClaw Game Cooker · Lv. 1+MethodsAniimo work · Electric2 methods
Candied Orange FlowerPickling Jar · Lv. 5+MethodsAniimo work · Electric2 methods
Candied StrawberriesPickling Jar · Lv. 4+MethodsAniimo work · ElectricGrowing
Captain SpudFarmland · Lv. 1+MethodsGrowing2 methods
Caramel Nut ChipsClaw Game Cooker · Lv. 5+MethodsAniimo work · Electric
FarmlandMaterials ProductionUnlockReach RV Level 16 levels
WoodlandMaterials ProductionUnlockReach RV Level 26 levels
MineMaterials ProductionUnlockReach RV Level 33 levels
Nimbus BedMaterials ProductionUnlockReach RV Level 102 levels
Dewy HouseMaterials ProductionUnlockReach RV Level 61 level
Starfall HammockMaterials ProductionUnlockReach RV level 12.3 levels
Tidewhisper SandcastleMaterials ProductionUnlockReach RV Level 51 level
Floral WindmillMaterials ProductionUnlockReach RV level 18.5 levels
WellMaterials ProductionUnlockReach RV level 4.6 levels
Carousel MillMaterials ProcessingUnlockReach RV Level 28 levels
Crafting TableMaterials ProcessingUnlockReach RV Level 37 levels
Jukebox DryerMaterials ProcessingUnlockReach RV level 4.7 levels
Claw Game CookerMaterials ProcessingUnlockReach RV Level 44 levels
Joy Wheel LoomMaterials ProcessingUnlockReach RV Level 76 levels
Phonolfactory TableMaterials ProcessingUnlockReach RV Level 65 levels
Bouncy Brew KegMaterials ProcessingUnlockReach RV Level 66 levels
Simmering PotMaterials ProcessingUnlockReach RV Level 55 levels
Blazing StoveMaterials ProcessingUnlockReach RV Level 84 levels
Woodworking BenchMaterials ProcessingUnlockReach RV Level 64 levels
Chimney KilnMaterials ProcessingUnlockReach RV Level 65 levels
Pickling JarMaterials ProcessingUnlockReach RV Level 83 levels
Aniipod MakerItem ProductionUnlockReach RV Level 33 levels
Dance Pad PolisherItem ProductionUnlockReach RV Level 21 level
Crackle Power PoleAuxiliary FacilitiesUnlockPower Module Level 1Unlock the RV's Power Module at RV level 12, then build a Crackle Generator and assign a Lightning Aniimo. Place the processing facility within the power grid's supply range; Crackle Power Poles extend that range. Switch the facility to E-mode. Facilities share the grid's power supply, and the supply rate affects their efficiency.
Every job carries a workload. An Aniimo clears it at a rate set by its Homes Ability level, and you can pitch in yourself. Put a facility somewhere its formula does not like and the work slows down: the further off the environment, the lower the rate - 100%, then 80%, then 50%, then 20%.
You clear
120 workload a minute
Aniimo with no food
20% work rate
Power can push work to
×1.2
Production plots
16
Facilities
29
Formulas
201
Multiple electric generators connected together form a power grid. Facilities on the grid share the total power output equally.
| Generator | Power | Workload per unit | Job |
|---|---|---|---|
| Crackle Generator | 600 | 60 | Lightning Lv 1 |
| Crackle Generator | 800 | 60 | Lightning Lv 2 |
| Crackle Generator | 1,000 | 75 | Lightning Lv 3 |
| Crackle Generator | 1,200 | 90 | Lightning Lv 3 |
| Crackle Generator | 1,500 | 105 | Lightning Lv 3 |
| Clutter | Workload | Plots | What it leaves behind |
|---|---|---|---|
| Clutter (bamboo) | 10 | 16 | Wheat Seed · Wood Block · Mineral Sand |
| Clutter (construction debris) | 5 | 31 | Wheat Seed · Wood Block |
| Clutter (Construction Debris) | 5 | 1 | Wood Block |
| Clutter (copper ore) | 10 | 16 | Wheat Seed · Wood Block |
| Clutter (dried plants) | 10 | 2 | Wheat Seed |
| Clutter (dried plants) | 5 | 29 | Mineral Sand · Wood Block |
| Clutter (Dried Plants) | 5 | 1 | |
| Clutter (iron ore) | 10 | 16 | Wheat Seed · Wood Block · Mineral Sand |
| Clutter (pine trees) | 10 | 16 | Wheat Seed · Wood Block |
| Clutter (quartz ore) | 10 | 32 | Wheat Seed · Wood Block |
| Clutter (rock) | 10 | 16 | Wheat Seed · Wood Block |
| Clutter (rocks) | 10 | 1 | Wheat Seed |
| Clutter (rocks) | 5 | 15 | Wood Block · Mineral Sand |
| Clutter (rubber trees) | 10 | 16 | Wheat Seed · Wood Block |
| Clutter (weeds) | 5 | 30 | Wheat Seed · Wood Block · Mineral Sand |
| Clutter (weeds) | 10 | 1 | Wheat Seed |
| Clutter (Wild Grass) | 5 | 1 | |
| Clutter (wood) | 10 | 16 | Wheat Seed · Wood Block · Mineral Sand |
| Misc. | 10 | 26 | Wheat Seed · Wood Block · Moonray Wheat |
| Misc. | 5 | 7 | Moonray Wheat |