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Rain of Fire

Damage spell

Rain of Fire

Showers an area with 3 burning meteors, dealing 30-45 true damage to enemies.

Call forth the cataclysmic forces of magic, and shower an area with burning meteors that deal great amounts of damage to enemies.

  • 60 sCooldown
  • 3Meteors
  • 30-45True damage per meteor
  • 400XP per cast

Upgrade tree

Upgrade points

Every spell level after the first gives 1 upgrade point and every upgrade costs 1 point, so a level 6 spell holds 5 of its 8 upgrades. At levels 2 and 4 the tree offers two upgrades and only one of them can be taken; the level 5 upgrade is the one on the branch picked at level 4, and levels 3 and 6 follow either pick. In the Spells room a taken upgrade can be swapped for the other one of its pair at no cost; swapping the level 4 upgrade swaps the level 5 upgrade with it.

Tier 1

  • Rain of Fire

    Level 1: the spell itself

    Showers an area with 3 burning meteors, dealing 30-45 true damage to enemies.

Tier 2

  • Hasty SpellcastingLv 2

    Level 2: pick 1 of 2

    Reduces the spell's cooldown by 5 seconds.

    • 1 upgrade point

    Requires: Rain of Fire

  • Fiery CombustionLv 2

    Level 2: pick 1 of 2

    Increases meteor damage by 10%.

    • 1 upgrade point

    Requires: Rain of Fire

Tier 3

  • Lava SpillageLv 3

    Level 3: after either level 2 upgrade

    Meteors now burn the floor dealing 36-60 true damage over 3 seconds.

    • 1 upgrade point

    Requires: Hasty Spellcasting, Fiery Combustion

Tier 4

  • HeatwaveLv 4

    Level 4: pick 1 of 2

    Increases burning floor damage by 50% and duration by 4 seconds.

    • 1 upgrade point

    Requires: Lava Spillage

  • Scorching FragmentsLv 4

    Level 4: pick 1 of 2

    Fires 2 extra meteors in the area.

    • 1 upgrade point

    Requires: Lava Spillage

Tier 5

  • Engulfing FlamesLv 5

    Level 5: follows the level 4 pick

    Burning floor slows enemies by 50% for 7 seconds.

    • 1 upgrade point

    Requires: Heatwave

  • Unstable CoreLv 5

    Level 5: follows the level 4 pick

    Meteors explode an additional time after impact, dealing 20-25 true damage.

    • 1 upgrade point

    Requires: Scorching Fragments

Tier 6

  • CataclysmLv 6

    Level 6: after either level 5 upgrade

    Fire 5 extra meteors across the stage and reduces the spell's cooldown by 10 seconds.

    • 1 upgrade point

    Requires: Engulfing Flames, Unstable Core

Spell facts

Type
Damage
Unlocks
From the start
Level when unlocked
1
Highest level
6
XP per cast
400
XP per cast in Blitz Challenge
250
Cooldown
60 s
Cooldown in Spell Rush and Blitz
30 s

Levels

Starts at level 1. Each cast gives 400 XP (250 in Blitz Challenge); level 6 needs 120,000 XP in total.
All spells

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