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Enemies

The in-game encyclopedia lists 56 enemies: 6 bosses, 6 mini bosses and 44 other enemies. 4 of them fly.

56enemies

Armor and magic resistance

Armor reduces physical damage by its percentage and magic resistance reduces magic damage the same way. Explosive damage is reduced by half the armor, and true damage ignores both. The encyclopedia labels: Low 1-30%, Medium 31-75%, High 76-99%, Immune 100%.

56 entries
BanditGround / Past LinireaBlackguardGround / Past LinireaShadow ArcherGround / Past LinireaShadow BladesGround / Past LinireaCrowFlying / Past LinireaCrowcallerGround / Past LinireaGoblinGround / Past LinireaOrc WarriorGround / Past LinireaOrc ShamanGround / Past LinireaWulfGround / Past LinireaWorgGround / Past LinireaOrc WildlingGround / Past LinireaHeadhunterGround / Past LinireaBroomGroundRider GoblinGround / Past LinireaOgreMini boss / Past LinireaGor'ThokBoss / Past LinireaTroll WarriorGround / Stormcloud DepthsTroll ChampionGround / Stormcloud DepthsTroll GliderFlying / Stormcloud DepthsFrost HeraldGround / Stormcloud DepthsTroll CrusherMini boss / Stormcloud DepthsTroll PathfinderGround / Stormcloud DepthsFrost BaiterGround / Stormcloud DepthsFrost BruteMini boss / Stormcloud DepthsJ.T.Boss / Stormcloud DepthsSpiderlingGround / Stormcloud DepthsGiant SpiderGround / Stormcloud DepthsSpider MatriarchGround / Stormcloud DepthsLeaper SpiderGround / Stormcloud DepthsSon of SarelgazGround / Stormcloud DepthsSarelgazBoss / Stormcloud DepthsTroll ChieftainGround / Stormcloud DepthsMoglok-HaiBoss / Stormcloud DepthsBrigandGround / Eastern RegionsGargoyleFlying / Eastern RegionsDark SapperGround / Eastern RegionsTainted WolfGround / Eastern RegionsSkeletonGround / Eastern RegionsBone GolemGround / Eastern RegionsDark DiscipleGround / Eastern RegionsSwamp ThingMini boss / Eastern RegionsSwamp HuskGround / Eastern RegionsNecromancerGround / Eastern RegionsLord BlackburnBoss / Eastern RegionsDeath RiderGround / Eastern RegionsRotten TreantGround / Eastern RegionsDark KnightGround / Eastern RegionsDark SlayerMini boss / Eastern RegionsDemon SpawnGround / Eastern RegionsDemon HoundGround / Eastern RegionsDemon LordGround / Eastern RegionsDemon FlareonGround / Eastern RegionsDemon ImpFlying / Eastern RegionsMagma ElementalMini boss / Eastern RegionsVez'nanBoss / Eastern Regions

Enemy rules

How does difficulty change an enemy?

Each enemy has its own health for Casual, Normal, Veteran and Impossible, shown on its page. An enemy without its own values per difficulty gets 70%, 80%, 100% and 110% of its health, rounded up to the next 10. Enemies without their own speed per difficulty move 10% faster on Impossible.

How is speed labelled?

The encyclopedia calls an enemy Slow below speed 21, Medium from 21 to 44 and Fast from 45.

How much gold does an enemy give?

The gold shown is paid for each kill in the campaign. Hero Party pays 1.5 times as much and Blitz Challenge 2.5 times as much, and enemies move 20% faster in Blitz Challenge.

What happens when an enemy reaches the exit?

It costs the number of lives shown on its page: 1 or 2 for every enemy except the bosses. A boss that reaches the exit costs all remaining lives.