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Ace Musketeers

Summon spell

Ace Musketeers

Summons two ranged units to fight enemies for 12 seconds.

Musketeers are the latest addition to the linirean ranks, using gunpowder rifles to take down important enemies.

  • 20 sCooldown
  • 2Musketeers
  • 30Health each
  • 10-16Physical damage
  • 12 sDuration
  • 133XP per cast

Upgrade tree

Upgrade points

Every spell level after the first gives 1 upgrade point and every upgrade costs 1 point, so a level 6 spell holds 5 of its 8 upgrades. At levels 2 and 4 the tree offers two upgrades and only one of them can be taken; the level 5 upgrade is the one on the branch picked at level 4, and levels 3 and 6 follow either pick. In the Spells room a taken upgrade can be swapped for the other one of its pair at no cost; swapping the level 4 upgrade swaps the level 5 upgrade with it.

Tier 1

  • Ace Musketeers

    Level 1: the spell itself

    Summons two ranged units to fight enemies for 12 seconds.

Tier 2

  • Long HuntLv 2

    Level 2: pick 1 of 2

    Increases the units' duration by 4 seconds.

    • 1 upgrade point

    Requires: Ace Musketeers

  • High CoverageLv 2

    Level 2: pick 1 of 2

    Increases the units' range by 20% and movement speed by 20%.

    • 1 upgrade point

    Requires: Ace Musketeers

Tier 3

  • Improved MusketsLv 3

    Level 3: after either level 2 upgrade

    Improves the units' damage by 50% and increases attack speed by 25%.

    • 1 upgrade point

    Requires: Long Hunt, High Coverage

Tier 4

  • Lethal AimLv 4

    Level 4: pick 1 of 2

    The musketeers deal 35% extra damage to blocked and stunned enemies.

    • 1 upgrade point

    Requires: Improved Muskets

  • Steel Core BulletsLv 4

    Level 4: pick 1 of 2

    The musketeers' attacks pierce 50% of the target's armor.

    • 1 upgrade point

    Requires: Improved Muskets

Tier 5

  • Faster ReloadLv 5

    Level 5: follows the level 4 pick

    Reduces the summon's cooldown by 2 seconds and increases attack speed by 25%.

    • 1 upgrade point

    Requires: Lethal Aim

  • Sniper ShotLv 5

    Level 5: follows the level 4 pick

    Musketeers have a 20% chance of instakilling enemies below 25% of their max health.

    • 1 upgrade point

    Requires: Steel Core Bullets

Tier 6

  • Shrapnel RoundsLv 6

    Level 6: after either level 5 upgrade

    The musketeers' first shot deals 56-80 explosive damage in a small area and stuns enemies for 2 seconds.

    • 1 upgrade point

    Requires: Faster Reload, Sniper Shot

Spell facts

Type
Summon
Unlocks
42 stars
Level when unlocked
3
Highest level
6
XP per cast
133
XP per cast in Blitz Challenge
83.125
Cooldown
20 s
Cooldown in Spell Rush and Blitz
10 s

Levels

Starts at level 3 with 2 upgrade points. Each cast gives 133 XP (83.125 in Blitz Challenge); level 6 needs 120,000 XP in total.
All spells

Summoned unitsAt level 1

  • Musketeer (2 per cast)

    30 health, no armor, shoots for 10-16 physical damage every 1.5 s, 2-4 in melee, stays 12 s.

Other spells