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Necromancer

Eastern Regions · Ground

Necromancer

Death was never a limitation for the Necromancers, who enlarge their own ranks with those fallen in battle.

A ground enemy met in stages 15-18 of the campaign.

Health

  • 450Casual
  • 500Normal
  • 600Veteran
  • 800Impossible

Details

Stats

Armor
None
Magic resistance
Medium (60%)
Speed
Slow (20)22 on Impossible
Gold per kill
50
Lives lost at the exit
1 Life
Movement
Ground
Soldiers can block it
Yes
Campaign area
Eastern Regions
Encyclopedia entry
44 of 56

Creates

Met alongside

Attacks

  • Melee attack

    12-18 physical damage every 1.5 seconds.

  • Dark bolt

    40-60 magic damage to a unit 30 to 120 away every 2.5 seconds. It heals for 25% of the damage dealt.

Abilities

  • Raises skeletons

    While no soldier blocks it, every 7 seconds (the first time 9 seconds after it appears; a soldier blocking it restarts the count) it raises up to 4 / 5 / 5 / 6 (Casual / Normal / Veteran / Impossible) Skeletons, with no more than 20 raised Skeletons on the battlefield. It stops raising them near the exit.

Appears inCampaign stages

Other game modes

Iron Challenge
Stages 15-17
Spell Rush
Stages 15-18
Hero Party
Stages 15-18
Blitz Challenge
Stages 15, 16 and 18
Classic Rush
Stages 15-18