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Rangers Hideout

Classic Marksman tower

Rangers Hideout

Specialist · upgraded from Sharpshooter Tower

Rangers Hideout is a classic Marksman tower of Classic Rush. It is built from Sharpshooter Tower for 230 gold. It deals 13-19 physical damage with a very fast fire rate and great range. Its abilities are Poison Arrows and Wrath of the Forest.

  • 230Gold to upgrade
  • 13-19Damage
  • GreatRange
Classic Rush

Classic towers are built in the Classic Rush mode, which adds its classic upgrades stage by stage: none on stages 1-2, all five from stage 16. The numbers on this page are the tower before any of them; the Classic upgrades list says what each one changes.

Tower facts

Tower type

Marksman

Role

Specialist tower

Damage type

Physical

Cost

230 gold

Selling

60% of the gold spent on it (90% from stage 3 of Classic Rush); all of it before the first wave

LevelsBefore any classic upgrade

  • Rangers Hideout

    Upgrade 230 gold

    Damage 13-19 physical · Fire rate Very fast (0.4 s) · Range Great (200)

Classic upgradesAdded stage by stage in Classic Rush

  • From stage 3

    Selling it after the first wave has started returns 90% of the gold spent on it instead of 60%.

  • From stage 5

    Range: 220 (was 200).

  • From stage 8

    Each hit counts the target's armor 10 percentage points lower; the target keeps its armor.

  • From stage 11

    Range: 242 (was 220).

  • From stage 16

    Each shot has a 10% chance to deal double damage.

AbilitiesBought with gold in battle

  • Poison Arrows I

    250 gold

    Poisons enemies for 3 seconds: 5 poison damage every second, 15 in all. Armor and magic resistance do not reduce it.

  • Poison Arrows II

    250 gold

    Poisons enemies for 3 seconds: 10 poison damage every second, 30 in all. Armor and magic resistance do not reduce it.

  • Poison Arrows III

    250 gold

    Poisons enemies for 3 seconds: 15 poison damage every second, 45 in all. Armor and magic resistance do not reduce it.

  • Wrath of the Forest I

    300 gold

    Summons thorns and vines that trap enemies and deal 40 damage every second for 1 second.

  • Wrath of the Forest II

    150 gold

    Increases spell duration to 1.5 seconds, allowing thorns to deal more damage.

  • Wrath of the Forest III

    150 gold

    Increases spell duration to 2 seconds, allowing thorns to deal even more damage.

Upgrade path

Upgraded from