Build
Rapid Cycling Battlemage(Thunderstrike/Wisp)
Speedster's cap is at 90% Movement Speed, 90% MS=45% Damage/Fire Rate. This build puts a focus on starting your fights by popping Wisp, and immediately following it up by popping Thunderstrike, and waiting till Flame Wisp seeks out which ever target it can see with the highest total health pool, then landing on Wisps target to convert it to a Lightning Wisp to ramp up Kills Per Second. Sniper kills cycle your cooldowns at a rate of 1s per kill in addition to Battlemage's 1% reduction, letting you frequently pop this combo, while also serving as a Boss Damage tool. Your Bow excels at clearing tightly clustered packs of melee enemies, and allows you to both generate piles of Ammo and Gold for the Wandering Trader via Ammo Supply and Gold Tooth(x3).
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
16 slots- FOCUS SHOTUnique
Every kill reduces the cooldown of your spells by 1 second
- SPEEDSTERLegendary
Gives increased damage and fire rate the faster you are
- RUN & GUNFine
+30% move speed when shooting
- CONSUMERMythic
Grants +20% weapon damage, but reloading now wastes unused ammo
Secondary
16 slots- ULTRA DRAWUnique
Charge for 4 seconds to fire a massive explosive arrow. Bend speed reduces charge time
- OVERDRAWUnique
Charge for 2 seconds to fire 3 arrows in a cone. Bend speed reduces charge time
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Hero
16 slots- BATTLEMAGEMythic
Killing an enemy shortens all ongoing spell cooldowns by 1%
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- HELPING HANDNormal
You can revive your allies twice as fast
Build profile
Build completeness
93%- Loadout100
- Spells100
- Jokers63
- Cosmetics100
- Identity100
Spell schools (3/3 slots)
Joker tiers (15 total)
- 4 on primary
- 6 on secondary
- 5 on hero
- Normal4
- Fine1
- Prime2
- Mythic4
- Legendary1
- Unique3
Notes
If you're confident enough with just Drain, you can remove Second Wind and Helping Hand and have 5 points for anything of your choice, Spell Cantrip for Drain Spam and Lazy are my top choices, Lazy forces the removal of Ammo Supply/Crate.











