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Build

Strike Slinger

Build focused on synergizing with the Strikes cantrip. The Long Ranger jokers maximize kills per shot fired, reducing spell CDs by as much as possible. The Bow clear crowds, self heals, spawns cactus Minos for further Strikes synergy, and can convert Wisp to its combo version if Strikes misses during casting. The other 2 spells combo nicely with Strikes for massive area control, and the hero jokers help reduce cooldowns further

byKYBDPilotUpdated13/06/2026

Cosmetics

Hero

Gravekeeper
Gravekeeper
Mount
Roach

Weapons & Grenade

Primary
Long Ranger
Secondary
Bow
Grenade
Bottle Crate

Spells

Slot Q
Elec
Strikes
Slot E
Fire
Wisp
Slot C
Acid
Rain

Jokers

Primary

16 slots
  • MINDSHOTUnique

    Weakspot hits have 50% chance to cause an explosion

  • FOCUS SHOTUnique

    Every kill reduces the cooldown of your spells by 1 second

  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • RELENTLESSNormal

    While under 30% HP, deal +30% damage

Secondary

16 slots
  • ULTRA DRAWUnique

    Charge for 4 seconds to fire a massive explosive arrow. Bend speed reduces charge time

  • OVERDRAWUnique

    Charge for 2 seconds to fire 3 arrows in a cone. Bend speed reduces charge time

  • SHROOM GRAVEFine

    +10% chance for a shroom to spawn when an enemy dies

  • CACTUS DAYFine

    +3% chance for a Cactus Mino to spawn when an enemy dies

  • CACTUS DAYFine

    +3% chance for a Cactus Mino to spawn when an enemy dies

Hero

16 slots
  • WEST WIZARDMythic

    Gain -30% spell cooldown, but -30% HP

  • BATTLEMAGEMythic

    Killing an enemy shortens all ongoing spell cooldowns by 1%

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • SPEEDY GUNZALESFine

    +10% move speed

  • SOUL SIPHONFine

    Increased pick up range and heals for +2 HP when picking up a soul

  • HELPING HANDNormal

    You can revive your allies twice as fast

Build profile

Build completeness

87%
  • Loadout
    100
  • Spells
    100
  • Jokers
    63
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Elec×1Fire×1Acid×1

Joker tiers (15 total)

  • 4 on primary
  • 5 on secondary
  • 6 on hero
  • Normal
    2
  • Fine
    5
  • Prime
    1
  • Mythic
    2
  • Legendary
    1
  • Unique
    4