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Sniper+Bow Movement Nightmare Setup

Speedster is capped at 90% Movement Speed. Sniper for cycling Cooldowns and cutting through high health enemies(Bulls, Lich, Horsemen, one shotting Snipers), reinforced by Speeder, Disgrace and Run and Gun. Bow for blowing up large clusters of smaller enemies, Ammo generation, and generating Gold off of these large packs to feed Trader purchases for high tier runs. Main Ability Combo = Shoot the Floor with your bow, throw Bubble into the fire patches on the floor, create a Fire Tornado. Drain for sustain, Boing for verticality and flying around the map with the dash and double jump. Realistically you can replace Bubble with Rescue or Ritual and have team heals, Tornado really isn't that crazy and your random team mates might be easier to keep alive than they are to revive in Nightmare.

byLONGBOWUpdated21/05/2026

Cosmetics

Hero

Definitely Not Cryptic
Definitely Not Cryptic
Mount
Phantom

Weapons & Grenade

Primary
Long Ranger
Secondary
Bow
Grenade
Ammo Pack

Spells

Slot Q
Elec
Boing
Slot E
Acid
Bubble
Slot C
Voodoo
Drain

Jokers

Primary

16 slots
  • SPEEDSTERLegendary

    Gives increased damage and fire rate the faster you are

  • FOCUS SHOTUnique

    Every kill reduces the cooldown of your spells by 1 second

  • RUN & GUNFine

    +30% move speed when shooting

  • CONSUMERMythic

    Grants +20% weapon damage, but reloading now wastes unused ammo

Secondary

16 slots
  • OVERDRAWUnique

    Charge for 2 seconds to fire 3 arrows in a cone. Bend speed reduces charge time

  • ULTRA DRAWUnique

    Charge for 4 seconds to fire a massive explosive arrow. Bend speed reduces charge time

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • AMMO SUPPLYPrime

    +5% chance for enemies to drop an ammo box upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

Hero

16 slots
  • EXTRA JUMPMythic

    +1 Jump

  • HIT MEMythic

    Heal 0.75 HP per second for 20 seconds after being hit

  • SECOND WINDMythic

    Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • RELENTLESSNormal

    While under 30% HP, deal +30% damage

Build profile

Build completeness

93%
  • Loadout
    100
  • Spells
    100
  • Jokers
    63
  • Cosmetics
    100
  • Identity
    100

Spell schools (3/3 slots)

Elec×1Acid×1Voodoo×1

Joker tiers (15 total)

  • 4 on primary
  • 6 on secondary
  • 5 on hero
  • Normal
    4
  • Fine
    1
  • Prime
    2
  • Mythic
    4
  • Legendary
    1
  • Unique
    3

Notes

With the setup seen in the builder, there's a skill threshold where you will feel invincible, Hit Me + Second Wind may be overkill for some, personally I dropped Second Wind, and picked up Lazy. Tune this extra space however you want.