120Gold to build
800Gold to level IV
8Soldiers
120Soldier HP at IV
At level IV the tower menu offers three skills, each with three levels bought with gold during the battle. The Ultimate is not bought in battle: the last upgrade of the tower's tree in the Upgrades room switches it on for every tower of that type.
Tower facts
Tower type
Damage type
Unlock
Build cost
Cost to level IV
All skill levels
Ultimate
Selling
Ratings
Same tower type
Knights Order
Barrack tower
Wildcat Huntresses
Barrack tower
Levels
Gold Prospectors I
Build 120 gold8 soldiers: 40 HP, 3-5 physical damage, no armor, respawn 3 s
Gold Prospectors II
Upgrade 160 gold8 soldiers: 60 HP, 4-7 physical damage, no armor, respawn 3 s
Gold Prospectors III
Upgrade 220 gold8 soldiers: 90 HP, 7-11 physical damage, no armor, respawn 3 s
Gold Prospectors IV
Upgrade 300 gold8 soldiers: 120 HP, 10-15 physical damage, no armor, respawn 3 s
Skills
Mad Spelunkers I
150 goldLaunches a mine cart that hits enemies, dealing 18-28 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.
Mad Spelunkers II
150 goldLaunches a mine cart that hits enemies, dealing 40-60 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.
Mad Spelunkers III
150 goldLaunches a mine cart that hits enemies, dealing 52-78 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.
Tunnel Blast I
200 goldWhen dwarves resurface on the path, they deal 8-12 physical damage and stun enemies for 1 second.
Tunnel Blast II
200 goldWhen dwarves resurface on the path, they deal 20-30 physical damage and stun enemies for 1.5 seconds.
Tunnel Blast III
200 goldWhen dwarves resurface on the path, they deal 32-48 physical damage and stun enemies for 2 seconds.
Reserve Miners I
250 goldThe tower now generates gold even when fighting off enemies, at 100% of normal rate.
Reserve Miners II
100 goldThe tower now generates gold even when fighting off enemies, at 150% of normal rate.
Reserve Miners III
100 goldThe tower now generates gold even when fighting off enemies, at 200% of normal rate.
Ultimate
Gold Rush
Ultimate Defenders: 5 pointsAfter mining for 50 seconds, the miners hit a large vein that gives 72-96 gold over 1.5 seconds.
Upgrades room
Thick Skin
1 pointIncreases units' health by 10%.
Rapid Deployment
2 pointsReduces unit's respawn time by 2 seconds.
Weapon Training
3 pointsIncreases units' attack damage by 30%.
Fortitude
3 pointsIncreases units' health by 10% and armor by 10%.
Lethal Focus
3 pointsUnits' first attack on each enemy does double damage.
True Grit
3 pointsUnits receive 20% less damage while under 25% health.
Ultimate Defenders
5 pointsUnlocks Ultimate ability for all barrack towers.
Barrack tree in the Upgrades room
All 3 Barrack towers share these upgrades.


