Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Sunbeam I
1 upgrade pointCooldown 10 s10 XP per useShoots a beam of light from its gem, dealing 16-24 true damage to an enemy.
Sunbeam II
2 upgrade pointsCooldown 9 s20 XP per useShoots a beam of light from its gem, dealing 28-42 true damage to an enemy. Cooldown is reduced to 9 seconds.
Sunbeam III
3 upgrade pointsCooldown 8 s30 XP per useShoots a beam of light from its gem, dealing 40-60 true damage to an enemy. Cooldown is reduced to 8 seconds.
Strong Crust I
2 upgrade pointsCooldown 22 s22 XP per useRhodes recovers 30% of its total health and increases its own armor by 30% for 6 seconds.
Strong Crust II
2 upgrade pointsCooldown 22 s44 XP per useRhodes recovers 40% of its total health and increases its own armor by 40% for 6 seconds.
Strong Crust III
2 upgrade pointsCooldown 22 s66 XP per useRhodes recovers 50% of its total health and increases its own armor by 50% for 6 seconds.
Twisting Top I
3 upgrade pointsCooldown 16 s16 XP per useUsing its body as a spinning top, tramples over enemies, dealing 32-48 physical damage and reducing their speed by 20% for 4 seconds.
Twisting Top II
3 upgrade pointsCooldown 16 s32 XP per useUsing its body as a spinning top, tramples over enemies, dealing 32-48 physical damage and reducing their speed by 30% for 4 seconds.
Twisting Top III
3 upgrade pointsCooldown 16 s48 XP per useUsing its body as a spinning top, tramples over enemies, dealing 48-72 physical damage and reducing their speed by 30% for 4 seconds.
Ultimate
Solar Flare
4 upgrade pointsCooldown 35 s35 XP per useReleases a powerful beam of light that advances through the path and deals 120-160 true damage per second to each enemy hit.
Talents, one of the two
Impervious
3 upgrade pointsRhodes gains 20% extra armor when above 75% of its total health.
Unstoppable
3 upgrade pointsRhodes can't be affected by stuns and slows.
Upgrades
Health regeneration +15%
1 upgrade pointIncreases the hero's health regeneration 15%.
Base damage +10%
1 upgrade pointIncreases the hero's base damage by 10%.
Health +10%
2 upgrade pointsIncreases the hero's health by 10%.
Skill cooldown -10%
2 upgrade pointsReduces the hero's skill cooldown by 10%.
Armor +15%
2 upgrade pointsIncreases the hero's armor by 15%.
Hero facts
Unlock
Starts at level
Attack
Damage type
Attack cooldown
Movement speed
Joins with
Whole tree costs
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Damage |
|---|---|---|---|---|
| 1 | 180 | 23% (Low) | 14 | 8-13 |
| 2 | 205 | 26% (Low) | 16 | 10-14 |
| 3 | 230 | 29% (Low) | 18 | 11-16 |
| 4 | 255 | 32% (Medium) | 20 | 12-18 |
| 5 | 280 | 35% (Medium) | 22 | 13-20 |
| 6 | 305 | 38% (Medium) | 24 | 14-22 |
| 7 | 330 | 41% (Medium) | 26 | 16-23 |
| 8 | 355 | 44% (Medium) | 28 | 17-25 |
| 9 | 380 | 47% (Medium) | 30 | 18-27 |
| 10 | 405 | 50% (Medium) | 32 | 19-29 |
Health regeneration heals the amount shown every second once a second has passed since the hero was last hit.



