Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Death Strike I
1 upgrade pointCooldown 24 s24 XP per useChannels his power to smite a single enemy, dealing 95-105 true damage.
Death Strike II
2 upgrade pointsCooldown 24 s48 XP per useChannels his power to smite a single enemy, dealing 165-175 true damage.
Death Strike III
3 upgrade pointsCooldown 24 s72 XP per useChannels his power to smite a single enemy, dealing 235-245 true damage.
Netherfocus I
2 upgrade pointsCooldown 20 s20 XP per useWhen under 50% health, switches to a protective stance, healing for 25% of his total health over 3 seconds.
Netherfocus II
2 upgrade pointsCooldown 20 s40 XP per useWhen under 50% health, switches to a protective stance, healing for 40% of his total health over 3 seconds.
Netherfocus III
2 upgrade pointsCooldown 20 s60 XP per useWhen under 50% health, switches to a protective stance, healing for 55% of his total health over 3 seconds.
Hellish Blink I
3 upgrade pointsCooldown 18 s18 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 40-60 physical damage and permanently reduces 5% of the enemies' armor.
Hellish Blink II
3 upgrade pointsCooldown 18 s36 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 52-78 physical damage and permanently reduces 7% of the enemies' armor.
Hellish Blink III
3 upgrade pointsCooldown 18 s54 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 52-96 physical damage and permanently reduces 10% of the enemies' armor.
Ultimate
Sword Torment
4 upgrade pointsCooldown 38 s38 XP per useStabs his sword into the ground, summoning the blades of fallen soldiers, dealing 160-180 true damage to enemies in an area.
Talents, one of the two
Lethal Combo
3 upgrade pointsAfter using a skill, Oni's next basic attack deals 100% extra damage.
Duel Fervor
3 upgrade pointsWhile blocking the same enemy, Oni's attacks heal him for 50% of the damage done.
Upgrades
Skill cooldown -10%
1 upgrade pointReduces the hero's skill cooldown by 10%.
Attack speed +10%
1 upgrade pointIncreases the hero's attack speed by 10%.
Health +10%
2 upgrade pointsIncreases the hero's health by 10%.
Base damage +12%
2 upgrade pointsIncreases the hero's base damage by 12%.
Armor +15%
2 upgrade pointsIncreases the hero's armor by 15%.
Hero facts
Unlock
Starts at level
Attack
Each melee attack
Damage type
Attack cooldown
Movement speed
Joins with
Whole tree costs
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Damage |
|---|---|---|---|---|
| 1 | 180 | 10% (Low) | 14 | 5-8 |
| 2 | 195 | 13% (Low) | 16 | 7-11 |
| 3 | 210 | 16% (Low) | 17 | 9-13 |
| 4 | 225 | 19% (Low) | 18 | 10-15 |
| 5 | 240 | 22% (Low) | 19 | 12-18 |
| 6 | 255 | 25% (Low) | 20 | 13-20 |
| 7 | 270 | 28% (Low) | 22 | 15-23 |
| 8 | 285 | 31% (Medium) | 23 | 17-25 |
| 9 | 300 | 34% (Medium) | 24 | 18-27 |
| 10 | 315 | 37% (Medium) | 25 | 20-30 |
Health regeneration heals the amount shown every second once a second has passed since the hero was last hit.



