Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Tag! I
1 upgrade pointCooldown 12 s12 XP per useSparky spits a flame that bounces up to 2 times, dealing 20-40 true damage and reducing enemy armor by 25%.
Tag! II
2 upgrade pointsCooldown 12 s24 XP per useSparky spits a flame that bounces up to 2 times, dealing 45-70 true damage and reducing enemy armor by 25%.
Tag! III
3 upgrade pointsCooldown 12 s36 XP per useSparky spits a flame that bounces up to 2 times, dealing 75-105 true damage and reducing enemy armor by 25%.
Glitter Bomb I
2 upgrade pointsCooldown 15 s15 XP per useShoots a bomb that explodes, stunning enemies for 2 seconds.
Glitter Bomb II
2 upgrade pointsCooldown 15 s30 XP per useShoots a bomb that explodes, stunning enemies for 4 seconds.
Glitter Bomb III
2 upgrade pointsCooldown 15 s45 XP per useShoots a bomb that explodes, stunning enemies for 6 seconds.
Easy Prey I
3 upgrade pointsCooldown 1 s8 XP per useSparky dives towards a stunned enemy, dealing 42-58 physical damage.
Easy Prey II
3 upgrade pointsCooldown 1 s16 XP per useSparky dives towards a stunned enemy, dealing 62-88 physical damage.
Easy Prey III
3 upgrade pointsCooldown 1 s24 XP per useSparky dives towards a stunned enemy, dealing 92-134 physical damage.
Ultimate
Sparky, Incinerate!
4 upgrade pointsCooldown 35 s35 XP per useSparky spews faery flames over the path, dealing 55-85 true damage to enemies hit and leaving behind patches of fire that deal 12-20 true damage per second over 3 seconds.
Talents, one of the two
Elvish Nimbleness
3 upgrade pointsIlliana has a 40% chance of dodging enemy melee attacks.
Airborne Bliss
3 upgrade pointsWhile flying, Illiana's basic attacks deal 100% more damage.
Upgrades
Basic attack range +10%
1 upgrade pointIncreases the hero's basic attack range by 10%.
Base damage +10%
1 upgrade pointIncreases the hero's base damage by 10%.
Health +20%
2 upgrade pointsIncreases the hero's health by 20%.
Sparky's damage +15%
2 upgrade pointsIncreases Sparky's damage by 15%.
Skill cooldown -10%
2 upgrade pointsReduces the hero's skill cooldown by 10%.
Hero facts
Unlock
Starts at level
Attack
Damage type
Attack cooldown
Attack range
Movement speed
Joins with
Whole tree costs
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Melee | Ranged |
|---|---|---|---|---|---|
| 1 | 140 | 0% (None) | 11 | 4-7 | 4-10 |
| 2 | 150 | 0% (None) | 12 | 4-8 | 7-13 |
| 3 | 160 | 0% (None) | 13 | 5-9 | 8-15 |
| 4 | 170 | 0% (None) | 14 | 5-10 | 9-17 |
| 5 | 180 | 0% (None) | 15 | 6-11 | 10-20 |
| 6 | 190 | 0% (None) | 16 | 7-12 | 12-22 |
| 7 | 200 | 0% (None) | 17 | 8-13 | 13-24 |
| 8 | 210 | 0% (None) | 18 | 8-14 | 14-26 |
| 9 | 220 | 0% (None) | 19 | 9-15 | 15-29 |
| 10 | 230 | 0% (None) | 20 | 10-16 | 16-31 |
Health regeneration heals the amount shown every second once a second has passed since the hero was last hit.



