Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Inspire Courage I
1 upgrade pointCooldown 16 s16 XP per useRallies nearby units, increasing their armor by 40% for 4 seconds.
Inspire Courage II
2 upgrade pointsCooldown 16 s32 XP per useRallies nearby units, increasing their armor by 40% for 6 seconds.
Inspire Courage III
3 upgrade pointsCooldown 16 s48 XP per useRallies nearby units, increasing their armor by 40% for 10 seconds.
Shield of Retribution I
2 upgrade pointsCooldown 24 s24 XP per useSummons a shield that grants Gerald 30% extra armor for 6 seconds. The shield reflects 30% of the received melee damage back to enemies.
Shield of Retribution II
2 upgrade pointsCooldown 24 s48 XP per useSummons a shield that grants Gerald 30% extra armor for 6 seconds. The shield reflects 60% of the received melee damage back to enemies.
Shield of Retribution III
2 upgrade pointsCooldown 20 s72 XP per useSummons a shield that grants Gerald 40% extra armor for 6 seconds. The shield reflects 60% of the received melee damage back to enemies. Cooldown is reduced to 20 seconds.
Fated Survivor I
3 upgrade pointsCooldown 50 s50 XP per useUses the Time Relic to avert his own death, recovering 40% of his total health and sending his attacker backwards.
Fated Survivor II
3 upgrade pointsCooldown 50 s100 XP per useUses the Time Relic to avert his own death, recovering 70% of his total health and sending his attacker backwards. Cooldown is reduced to 50 seconds.
Fated Survivor III
3 upgrade pointsCooldown 40 s150 XP per useUses the Time Relic to avert his own death, recovering 100% of his total health and sending his attacker backwards. Cooldown is reduced to 40 seconds.
Ultimate
Divine Blade
4 upgrade pointsCooldown 25 s25 XP per useStrikes an enemy, dealing 200 true damage. Enemies around the target are stunned for 1 seconds and damaged for 75% of the main damage.
Talents, one of the two
Hardened Steel
3 upgrade pointsGerald gains 35% chance of blocking melee attacks.
Battle Vigor
3 upgrade pointsGerald regenerates 3% of his total health per second while blocking enemies.
Upgrades
XP gain +30%
1 upgrade pointIncreases the hero's XP gain by 30%.
Respawn time 20 seconds
1 upgrade pointReduces the hero's respawn time to 20 seconds.
Armor +10%
2 upgrade pointsIncreases the hero's armor by 10%.
Base damage +10%
2 upgrade pointsIncreases the hero's base damage by 10%.
Health +10%
2 upgrade pointsIncreases the hero's health by 10%.
Hero facts
Unlock
Starts at level
Attack
Damage type
Attack cooldown
Movement speed
Joins with
Whole tree costs
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Damage |
|---|---|---|---|---|
| 1 | 220 | 5% (Low) | 18 | 10-14 |
| 2 | 240 | 10% (Low) | 19 | 11-17 |
| 3 | 260 | 15% (Low) | 21 | 13-19 |
| 4 | 280 | 20% (Low) | 22 | 14-22 |
| 5 | 300 | 25% (Low) | 24 | 16-24 |
| 6 | 320 | 30% (Low) | 26 | 18-26 |
| 7 | 340 | 35% (Medium) | 27 | 19-29 |
| 8 | 360 | 40% (Medium) | 29 | 21-31 |
| 9 | 380 | 45% (Medium) | 30 | 22-34 |
| 10 | 400 | 50% (Medium) | 32 | 24-36 |
Health regeneration heals the amount shown every second once a second has passed since the hero was last hit.



