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Field Manual

Far Far West Weapons

Six-shooters, rifles, bows, boomerangs, and the odd Sheriff's Star. Each item has a Blueprint defining its fire rate, unlock level, and shop price.

Far Far West features 14 weapons across its primaries and sidearms, each with unique damage, fire rate, magazine size, and range stats pulled live from the game data. Weapons are unlocked by reaching specific player levels and can be paired with any hero skin and spell loadout.

Compare DPS across the full arsenal below, check unlock requirements, and find community builds using each weapon. Every stat is extracted from the cooked DataTables and updates automatically with each patch.

Primary

5 weapons

Secondary

5 weapons

Grenade

4 weapons

Showing 14 weapons.

Frequently Asked Questions

How many weapons are in Far Far West?

Far Far West has 14 weapons split between primaries (such as the Shotgun, Minigun, Long Ranger, Bow, Leveredge, and Boomerang) and sidearms (such as the Quad Cylinder). Each weapon has unique damage, fire rate, magazine, and range stats.

What is the best weapon in Far Far West?

By raw DPS, the top-damage weapon leads the arsenal. However, the best weapon depends on your playstyle, spell school, and joker setup.

How do you unlock weapons in Far Far West?

Weapons are unlocked by reaching specific player levels. Starting weapons are available immediately, while higher-tier weapons require progression through missions and contracts.

Can you compare weapon stats in Far Far West?

Yes, this wiki lists every weapon with damage, fire rate, DPS, magazine size, and range stats pulled live from the game data. Use the damage calculator for detailed loadout comparisons with jokers and upgrades.