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Revolver
Revolver
● Secondary
Revolver
Reliable at all times, average at everything. Peak choice for people who fear commitment.

Typ

Secondary

Damage

13

DPS

43.3

Fire rate

0.3 s

Magazine

6
In-game preview
How it plays
Reliable at all times, average at everything. The Revolver is peak commitment-phobia in weapon form: it does nothing exceptionally, but it does everything adequately and it never lets you down. Its real job is elemental application: switch to it, fire once, tick the element, switch back.

Strategie

Use it as a utility piece. Mark Ace at Lv30 tags enemies for +15% damage from all sources, a small number that adds up during team play or boss damage phases. Fanning Ace rewards a clean reload timing with a full chain-fire. Both are fine. Neither is the reason you picked up this gun.

Stärken

  • Default starter sidearm, always available, no unlock needed
  • Reliable elemental application without sacrificing a spell slot
  • Better range accuracy than its stats imply

Schwächen

  • Does nothing the other sidearms don't do better
  • Low DPS ceiling even fully upgraded

Full stats

Kategorie
Secondary
Damage
13
DPS
43.3
Feuerrate
0.3 s
Reichweite
163.84 m
Magazin
6
Munition gesamt
48
Unlock-Level
0
Preis
0 credits
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Clip Size
+10% × 16 = +160%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Fire Rate
+5% × 16 = +80%
Lifesteal
+3% × 8 = +24%
Reload Speed
+8% × 16 = +128%
Builds mit dieser Waffe

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