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Thrower
Thrower
● Acid School
Thrower
Spit jets of acid that leave corrosive puddles on the ground

Cooldown

30 s

Cast delay

0 s

XP-Multi

×1.5

Combo

-

Unlock

Lv 1
XP & Leveling

XP per cast

54

First cast bonus

+200

254 total

Casts per level

19

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP56 casts
Level 1211,000 XP204 casts
Level 2019,000 XP352 casts
Level 3534,000 XP630 casts
How it plays
The entry point for Acid and the most hands-on spell in the school. The Thrower lobs jets that leave corrosive puddles wherever they land, ticking away at anything standing in them for five seconds. The damage per tick is modest, but puddles stack with weapon elements and set up every Acid combo in the book.
Strategy
Lay puddles at chokepoints before enemies arrive, then fire through them with an elemental weapon for combo triggers. The Thrower's low cooldown means you can refresh puddle coverage more often than any other Acid spell. Great on the Bow school for sustained elemental uptime.

Strengths

  • Lowest cooldown in the Acid school
  • Puddles stack with weapon elements for combo setups
  • Consistent corrosive uptime on grouped enemies

Weaknesses

  • Low individual hit damage - it's a setup tool, not a closer
  • Puddles require enemies to stand still to get full value
Combos featuring Thrower
  • Any Fire or ElecAcid Thrower

    Acid DPS Burst

    Hit a Fire- or Elec-affected target FIRST, then Acid Thrower on top, and the acid detonates into a giant continuous damage burst. Reversing the order (Acid first, then Fire/Elec) only triggers a single tick.

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