Cooldown
Cast delay
XP-Multi
Combo
Unlock
XP & Leveling
XP per cast
58
First cast bonus
+200
258 total
Casts per level
18
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 53 casts |
| Level 12 | 11,000 XP | 191 casts |
| Level 20 | 19,000 XP | 330 casts |
| Level 35 | 34,000 XP | 591 casts |
How it playsPlant a turret, watch it shoot things. Pistolero deploys up to two cactus turrets that fire continuously at nearby enemies with no further input required. The second slot means you can maintain two active firing positions simultaneously, which is quietly one of the better passive damage sources in the game.
StrategyPlace turrets to cover your flanks or protect an objective you're defending. Casting Strikes on a turret position triggers the Cactus combo, releasing lightning from the turret in all directions. Stagger your casts to keep at least one turret active at almost all times.
Strengths
- Two simultaneous active turrets for passive damage coverage
- Frees you to focus on other threats while turrets handle their lane
- Reliable combo trigger for Strikes + Cactus interaction
Weaknesses
- Turrets have fixed placement and can't reposition
- Limited effectiveness against fast-moving enemies that kite around them
Combos featuring Pistolero
- Elec PortalCactus Turret (Pistolero)
Doubled Pistolero
Pistolero turret thrown through Elec Portal spawns a second turret on the other side. Two turrets = double sustained DPS until they expire.
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