Build
Warlock
Magic weapons, magic explosions.
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
14 slots- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Pyro)
- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Acid)
- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Elec)
- ELEMENTAL SPINUnique
The minigun has a 30% chance to fire a random elemental bullet instead of a regular one
Secondary
14 slots- CACTUS DAYFine
+3% chance for a Cactus Mino to spawn when an enemy dies
- LUCKY STRIKEPrime
+10% chance to deal double damage per shot
- LUCKY STRIKEPrime
+10% chance to deal double damage per shot
- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Acid)
- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Elec)
Hero
14 slots- HIT MEMythic
Heal 0.75 HP per second for 20 seconds after being hit
- BATTLEMAGEMythic
Killing an enemy shortens all ongoing spell cooldowns by 1%
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal0
- Fine2
- Prime7
- Mythic3
- Legendary0
- Unique1











