Build
Destroy everything
Combo spell : Geyser + firebeam = Tornado (Massive damage without boss and elite). You can choose spell "strike" instead of "ritual" for combo "geyser" + "strikes", but you need a lifesteal or healing grenade to survive. ARC Mastery: Prioritized damage and bend speed. Ammo and lifesteal is useless. Minigun mastery: Prioritize damage, accuracy, and ammo bag. Attack speed is compensated by the speedster and run & gun jokers.
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
12 slots- FRENZY SPINUnique
While your kill counter is above 10, the minigun fires twice as fast
- RUN & GUNFine
+30% move speed when shooting
- SPEEDSTERLegendary
Gives increased damage and fire rate the faster you are
Secondary
14 slots- HEADBANGMythic
Deal +20% damage to weakspots
- WEAK LINKPrime
Weakspot hits do 35% more damage, but regular hits do 35% less damage
- LUCKY STRIKEPrime
+10% chance to deal double damage per shot
- LUCKY STRIKEPrime
+10% chance to deal double damage per shot
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
Hero
14 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- CHEAPSKATEPrime
Gain +1HP for every 20 Gold in your mission inventory
- LAST DANCENormal
While under 30% HP, gain +30% move speed
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (12 total)
- 3 on primary
- 5 on secondary
- 4 on hero
- Normal2
- Fine1
- Prime4
- Mythic1
- Legendary3
- Unique1











