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Build

Boomeranger

Clutch Leveredge/explosive boomerang swap build. Focuses on ammo efficiency and steady, consistent damage to hordes and single targets. Reaches several key weak spot breakpoints without GC, such as deadeyes, barricades, and bulls. Load a max of two rounds into Leveredge, throw boomerang, swap back, unload, reload, throw again. On bosses or elites, loading beyond two shots can be beneficial, especially if you pick up specific jokers. Spell combo is for horde control and high single target damage to bosses and horsemen. You can light geyser with the explosive Leveredge, then duplicate it with boing. Wallo is a flex pick for breathing room, boss damage, revives, etc. Lazy and second wind are also flex. Life pact for sustain and life leech on boomerang for regular chip damage healing.

bymattwx1Updated27/05/2026

Cosmetics

Hero

Bull
Bull
Mount
Phantom

Weapons & Grenade

Primary
Leveredge
Secondary
Boomerang
Grenade
Bottle Crate

Spells

Slot Q
Acid
Geyser
Slot E
Elec
Boing
Slot C
Cactus
Wallo

Jokers

Primary

16 slots
  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • CLUTCHFine

    The last 2 bullets in your magazine are explosive

  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • SPEEDSTERLegendary

    Gives increased damage and fire rate the faster you are

Secondary

16 slots
  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Acid)

  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Acid)

  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Pyro)

  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Pyro)

  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Elec)

  • RELENTLESSNormal

    While under 30% HP, deal +30% damage

Hero

16 slots
  • HELPING HANDNormal

    You can revive your allies twice as fast

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • LAZYMythic

    Ammo pickups are disabled. Gain 10% of max ammo every 12 seconds

  • LIFE PACTMythic

    Kills heal you for 2 HP, but max. HP is reduced by 30%

  • SECOND WINDMythic

    Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)

Build profile

Build completeness

93%
  • Loadout
    100
  • Spells
    100
  • Jokers
    67
  • Cosmetics
    100
  • Identity
    100

Spell schools (3/3 slots)

Acid×1Elec×1Cactus×1

Joker tiers (16 total)

  • 5 on primary
  • 6 on secondary
  • 5 on hero
  • Normal
    2
  • Fine
    3
  • Prime
    6
  • Mythic
    3
  • Legendary
    2
  • Unique
    0

Notes

Build is flexible, stats/jokers can be swapped to taste. Only stats that matter are reload speed on primary and draw speed on both. Character jokers can be changed for mobility jokers if preferred. Aim is crucial for this build to shine.