Build
Spell Slinger Sniper (Sake build)
A bit swishy, but one-shots most enemies on very hard and below and constantly casts drain and strikes with rain to clean large groups or high-health enemies.
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
15 slots- MINDSHOTUnique
Weakspot hits have 50% chance to cause an explosion
- FOCUS SHOTUnique
Every kill reduces the cooldown of your spells by 1 second
- CONSUMERMythic
Grants +20% weapon damage, but reloading now wastes unused ammo
- SWIFT SHOTNormal
+10% fire rate when aiming
Secondary
15 slots- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- SPEEDSTERLegendary
Gives increased damage and fire rate the faster you are
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- PIGSHOTNormal
+5% chance to spawn a pig on impact. Shoot them to make them explode
Hero
15 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- BATTLEMAGEMythic
Killing an enemy shortens all ongoing spell cooldowns by 1%
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal2
- Fine3
- Prime0
- Mythic3
- Legendary3
- Unique2












