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Rescue

/spells/spell-cast-voodoo-heal

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All spells
Rescue

Voodoo school

Rescue

Voodoo arcana

Channel your doll’s power to heal or revive the nearest ally

Last updated:

At a glance

Stats

School
Voodoo
Damage type
Voodoo
Cooldown
60 s
Cast delay
0.55 s
Unlock level
4
XP multiplier
×0.75

Spell Progression

XP & Leveling

XP per cast

54

First cast bonus

+200

254 total

Casts per level

19

≈ 1 000 XP/level

Casts needed to reach school unlock levels

School levelTotal XP neededCasts (from 0)
Level 100
Level 4this spell3,00056
Level 1211,000204
Level 2019,000352
Level 3534,000630

Overview

How it plays

Heal or revive the nearest ally. Rescue is the core co-op support spell - it locates the closest teammate automatically and either tops them up or brings them back from a downed state, whichever is needed. Simple, reliable, and sometimes the only reason a run continues.

Strategy

In co-op builds, keep Rescue available and use it the moment an ally is downed. The heal component is useful between wave phases but the revive is where it earns its slot. In solo play it's redundant - Drain covers sustain without requiring a target.

Strengths

  • Automatic target selection - no aiming required
  • Revives downed allies, which can save an entire run
  • Reliable sustained healing for co-op teams

Weaknesses

  • No value in solo play where no ally targets exist
  • Long cooldown means you can't rescue on every downed state

Community

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