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Rabbit ray
● Herbivores - Large

Rabbit ray

Ray found in shallow waters, raised in containment.
  • 100Health
  • 5 m/sTop speed
  • PassiveBehaviour

Profile

Reference
PDA category
Herbivores - Large
Health
100
Top speed
5 m/s
Acceleration
10 m/s²
Scan time
4 s
Bioreactor energy
420
Alien containment
Grows and breeds
Days to grow
1

As an item

Item page
Console commands
  • spawnCreates the given amount in front of you
    spawn rabbitray 1Amount

The console is off until Shift is held while pressing Enter or the backquote key (`). After that, backquote opens and closes it, Enter opens it and Escape closes it.

Behaviour

  • Passive

    Does not harm the player.

  • Flees after 10 damage

    Damage adds up; electrical damage counts 35 times. It then swims away for 8 s.

Spawn locations

Biomes and fixed spawns
Rabbit ray
  • Safe Shallows

    25% chance per spawn slot, 1 at a time

  • Primary Containment Facility

    Up to 20% chance per spawn slot, 1 at a time

  • Kelp Forest

    10% chance per spawn slot, 1 at a time

PDA entry

Databank
Rabbit ray
Rabbit Ray

A herbivorous aquatic lifeform, rabbit rays appear to live serene and solitary lives, with few predators, a natural sense of curiosity and awesomely poisonous flesh.

1Ears

Twin orange appendages mounted on the head sense vibration in the water.

2Undulating Wings

Markedly similar method of transportation to that of earth rays. Zero genetic resemblance detected, suggesting these two species independently developed similar solutions to their environmental circumstances.

Evidence indicates its large, side-facing eyes are relatively recent adaptations. It is likely there are related ray species in other environmental biomes on the planet.

AssessmentInedible but harmless