Cryptic Train
/bosses/cryptic-train
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Last updated:
Arena
Details
#00FFE1Combat
Stats and attacks
label
players
hp2,500
dmgToPlayer1.33x
spawnInterval1.39s
lootDropRate63%
structures16
noScaling
Multi-section fight. The 999,999 health on the parent boss is a scripted sentinel. The actual HP lives on each wagon section: 1 locomotive + 4 carts (Cart_1 through Cart_4 in the BP, chained by F_FollowTarget at 800/700 unit offsets), each at 500 HP for ~2,500 effective HP across the whole fight. One lifebar segment is one wagon.
- Detect radius
- 1,311 m
Phase objects
- Wagon section500 HP each(2,500 total)
Some phase objects spawn dynamically. The count depends on contract / difficulty.
- Drops blueprint
- Knockback immune
- Slow immune
- Wipes adds on death
- No soul drop
Attacks
- Curse BallCurse4 direct+6.7 aoe (2m)= 10.6
- Turret Curse BallCurse2.7 direct+9.3 aoe (3.5m)= 12
Playbook
Cryptic Train videos
How to defeat the Cryptic Train — step-by-step strategy. By SONiK
Watch on YouTube ↗