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Firebeam

/spells/firebeam

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All spells
Firebeam

Fire school

Firebeam

Cactus arcana

Unleash a giant fire beam that scorches everything

Last updated:

Preview

In-game

At a glance

Stats

School
Fire
Damage type
Cactus
Cooldown
80 s
Cast delay
0 s
Unlock level
4
XP multiplier
×0.75

Spell Progression

XP & Leveling

XP per cast

72

First cast bonus

+200

272 total

Casts per level

14

≈ 1 000 XP/level

Casts needed to reach school unlock levels

School levelTotal XP neededCasts (from 0)
Level 100
Level 4this spell3,00042
Level 1211,000153
Level 2019,000264
Level 3534,000473

Overview

How it plays

A fire beam that scorches everything in its path for as long as it fires. Firebeam is the Pyro school's sustained-damage option - not a burst like Fireball but a prolonged channel that deals continuous damage across whatever you point it at. Against high-HP targets or tight groups, it tends to outperform single-hit spells.

Strategy

Hold it on a single high-priority target or sweep it slowly across a dense group. Firebeam reliably applies Burning to everything it touches, which makes it excellent prep for a Surcharge follow-up. In narrow corridors where enemies bunch together the beam can hit three or four targets simultaneously.

Strengths

  • Continuous damage output against stationary or slow targets
  • Reliable Burning application for Surcharge setup
  • Effective at clearing corridors full of enemies

Weaknesses

  • Channeled - you can't dodge while firing
  • Mobile or erratic enemies make it harder to maintain the beam

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