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Wallo
Wallo
● Cactus School
Wallo
Summon cactus spikes that damage and slow enemies on contact

Cooldown

40 s

Cast delay

0.2 s

XP-Multi

×1

Combo

Cactus

Unlock

Lv 12
XP & Leveling

XP per cast

48

First cast bonus

+200

248 total

Casts per level

21

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP63 casts
Level 1211,000 XP230 casts
Level 2019,000 XP396 casts
Level 3534,000 XP709 casts
How it plays
A wall of spikes that damages and slows anything that touches it. Wallo is the Cactus school's crowd-control anchor, less about damage and more about forcing enemies to stop moving for a moment while you and your team deal with them.
Strategy
Place it across a corridor or between you and an approaching group to buy time and force enemies into a choke. The slow effect makes Wallo especially useful as a setup for slow, high-damage weapons like the Long Ranger or Leveredge. Placement precision matters more here than with other Cactus spells.

Strengths

  • Slows enemies on contact for consistent crowd control
  • Creates a physical barrier enemies must navigate around
  • Good setup for precision weapons that need a stationary target

Weaknesses

  • Requires deliberate placement to be effective
  • Enemies that can jump or teleport ignore the wall entirely
Builds running this spell

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