WikilyWIKILY
All games8 Wikis · pick your game
Drain
Drain
● Voodoo School
Drain
Command your doll to drain an enemy’s health

Cooldown

25 s

Cast delay

0.55 s

XP-Multi

×1.3

Combo

Voodoo

Unlock

Lv 1
XP & Leveling

XP per cast

39

First cast bonus

+200

239 total

Casts per level

26

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP77 casts
Level 1211,000 XP283 casts
Level 2019,000 XP488 casts
Level 3534,000 XP872 casts
How it plays
Take 20 HP from an enemy, give 20 HP to yourself. Drain is the Voodoo school's sustain tool and the most self-sufficient spell in the game. The exchange is straightforward, the cooldown is short, and it keeps you alive through encounters that would otherwise require a utility item or a teammate.
Strategy
Use it proactively during sustained fights rather than as a panic button. Against enemies that need to be in melee range anyway, Drain can cover the incoming damage before it stacks. Mark Ace from the Revolver applied before Drain increases the HP drained slightly via the damage multiplier.

Strengths

  • Direct health exchange makes it reliable sustain in any situation
  • Short cooldown for a healing spell
  • Works solo - no allies or positioning required

Weaknesses

  • Requires an enemy target - useless between fights
  • 20 HP exchange is modest late-game without healing upgrades
Builds running this spell

No public builds use this yet. Be the first.

Build your own

Last updated: