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Surcharge
Surcharge
● Fire School
Surcharge
Burn all enemies in a wide zone, detonating those already ablaze

Cooldown

60 s

Cast delay

0 s

XP-Multi

×0.75

Combo

Cactus

Unlock

Lv 12
XP & Leveling

XP per cast

54

First cast bonus

+200

254 total

Casts per level

19

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP56 casts
Level 1211,000 XP204 casts
Level 2019,000 XP352 casts
Level 3534,000 XP630 casts
How it plays
Burns everything in a zone - and if any of them were already on fire, they detonate. Surcharge is the Pyro school's combo detonator: cast it after Fireball, Wisp, or Firebeam have applied Burning and you turn the DoT stacks into instant burst damage across the entire group.
Strategy
Always pair with a Burning setup spell. Fireball into Surcharge is the classic, but Wisp spreading Burning to a group before you Surcharge is often more efficient. The wider your Burning coverage when Surcharge lands, the more simultaneous detonations you get.

Strengths

  • Detonates Burning enemies for immediate burst damage
  • Wide zone means it catches groups rather than single targets
  • Multiplies the value of every other Pyro spell significantly

Weaknesses

  • Does ordinary burn damage against enemies not already on fire
  • Requires setup - useless as an opener
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