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● Elec School
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Swap positions with an enemy, exploding at both locations

Cooldown

25 s

Cast delay

0.2 s

XP-Multi

×1.25

Combo

Elec

Unlock

Lv 20
XP & Leveling

XP per cast

38

First cast bonus

+200

238 total

Casts per level

27

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP80 casts
Level 1211,000 XP294 casts
Level 2019,000 XP507 casts
Level 3534,000 XP907 casts
How it plays
Swap positions with an enemy and blow up both spots. It sounds unhinged and it is, but it's also genuinely useful - the explosion at both locations deals damage, the repositioned enemy is now out of formation, and you're suddenly somewhere unexpected.
Strategy
Use it to pull a ranged or shielded enemy into close range while simultaneously escaping your current position. The dual explosion is a nice bonus but the real value is the forced reposition. Against bosses the teleport can break predictable attack patterns.

Strengths

  • Forces an enemy out of their preferred position
  • Dual explosion adds burst damage at both swap points
  • Creates chaos in enemy formations that can benefit the team

Weaknesses

  • You end up where the enemy was, which may not be safe
  • Less useful against groups where individual repositioning doesn't matter
Builds running this spell

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