Cooldown
Cast delay
XP-Multi
Combo
Unlock
XP & Leveling
XP per cast
137
First cast bonus
+200
337 total
Casts per level
8
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 22 casts |
| Level 12 | 11,000 XP | 81 casts |
| Level 20 | 19,000 XP | 139 casts |
| Level 35 | 34,000 XP | 249 casts |
How it playsA dancing cactus that enemies cannot resist following. Decoyo lures nearby enemies toward it before detonating - simple in concept, surprisingly effective in practice when you need the room to breathe or a group of enemies cleared from an objective.
StrategyDrop it behind an enemy group to pull their attention away from you or a teammate. The lure effect is most useful in chaotic encounters where redirecting even a few enemies creates a meaningful window. Combine with Contagion or Surcharge at the Decoyo position for bonus burst on the gathered targets.
Strengths
- Redirects enemy attention without requiring your own positioning
- Detonation hits all lured enemies at once
- Useful as a flanking distraction in co-op
Weaknesses
- Long cooldown for what is essentially a single diversion
- Enemies that have already committed to an attack may not respond to the lure
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