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Build

i need health

i can heal

byTh3laggy_n0obUpdated07/07/2026

Cosmetics

Hero

Cariboo
Cariboo
Mount
Nyxie

Weapons & Grenade

Primary
Quad Cylinder
Secondary
Boomerang
Grenade
Healing Area

Spells

Slot Q
Fire
Wisp
Slot E
Acid
Rain
Slot C
Cactus
Bandito

Jokers

Primary

14 slots
  • AIMING BURSTUnique

    +30% weakspot damage and piercing bullets while ADS

  • HEADBANGMythic

    Deal +20% damage to weakspots

  • CONSUMERMythic

    Grants +20% weapon damage, but reloading now wastes unused ammo

  • SWIFT SHOTNormal

    +10% fire rate when aiming

Secondary

14 slots
  • LUCKY STRIKEPrime

    +10% chance to deal double damage per shot

  • LUCKY STRIKEPrime

    +10% chance to deal double damage per shot

  • LINGERING THROWUnique

    Doubles the lingering time. Combines with Lingering Time upgrade

  • EXPLOSIVE ROUNDSPrime

    +5% chance to shoot explosive projectiles (Elec)

Hero

15 slots
  • CHEAPSKATEPrime

    Gain +1HP for every 20 Gold in your mission inventory

  • HIT MEMythic

    Heal 0.75 HP per second for 20 seconds after being hit

  • LIFE PACTMythic

    Kills heal you for 2 HP, but max. HP is reduced by 30%

  • SECOND WINDMythic

    Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)

Build profile

Build completeness

84%
  • Loadout
    100
  • Spells
    100
  • Jokers
    50
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Fire×1Acid×1Cactus×1

Joker tiers (12 total)

  • 4 on primary
  • 4 on secondary
  • 4 on hero
  • Normal
    1
  • Fine
    0
  • Prime
    4
  • Mythic
    5
  • Legendary
    0
  • Unique
    2