Build
Tankier
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
14 slots- BELL SHOTFine
+5% chance for weakspot hits to summon a healing ghost bell
- BELL SHOTFine
+5% chance for weakspot hits to summon a healing ghost bell
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% fire rate for every 50 damage dealt
- ANTI-GRAVITY FALLSFine
+2% chance to spawn an anti-gravity area when an enemy dies
Secondary
14 slots- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Hero
14 slots- VOODOO MASTERYMythic
Gain -10% Voodoo cooldown per equipped Voodoo spell
- BATTLEMAGEMythic
Killing an enemy shortens all ongoing spell cooldowns by 1%
- MAGIC FRIENDSHIPPrime
Passively regain HP while being near allies
- MAGIC FRIENDSHIPPrime
Passively regain HP while being near allies
Build profile
Build completeness
87%- Loadout100
- Spells100
- Jokers67
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (16 total)
- 5 on primary
- 7 on secondary
- 4 on hero
- Normal0
- Fine10
- Prime3
- Mythic2
- Legendary1
- Unique0












