Build
Nightmare Minigunner (Solo)
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
16 slots- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- ELEMENTAL SPINUnique
The minigun has a 30% chance to fire a random elemental bullet instead of a regular one
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Secondary
16 slots- OVERDRAWUnique
Charge for 2 seconds to fire 3 arrows in a cone. Bend speed reduces charge time
- SHROOM GRAVEFine
+10% chance for a shroom to spawn when an enemy dies
- SHROOM GRAVEFine
+10% chance for a shroom to spawn when an enemy dies
- CACTUS DAYFine
+3% chance for a Cactus Mino to spawn when an enemy dies
- CACTUS DAYFine
+3% chance for a Cactus Mino to spawn when an enemy dies
- EXPLOSIVE ROUNDSPrime
+5% chance to shoot explosive projectiles (Pyro)
Hero
16 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- CARE PACKAGEFine
+1 Utility Ammo
- CARE PACKAGEFine
+1 Utility Ammo
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- CHONKYPrime
+20% damage, but +25% gravity
Build profile
Build completeness
88%- Loadout100
- Spells100
- Jokers71
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (17 total)
- 5 on primary
- 6 on secondary
- 6 on hero
- Normal0
- Fine11
- Prime2
- Mythic0
- Legendary2
- Unique2










