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Build

Edit build

Mount

Roach

John Doe

Build identity

SoloNightmareChallenge Run
3/3 spells · 0 jokers

Step 1

Cosmetics

Your robot cowboy and the steed that gets them between bounties.

Step 2

Weapons & Grenade

Pick your main, your sidearm, and a throwable.

Step 3

Spells

Three quick-cast slots. Q is your default, E is mid-cooldown, C is the heavy.

Step 4

Jokers

14 base slots per rail (+2 from prestige). Tier costs scale: Normal 1, Fine 2, Prime 3, Mythic 4, Legendary 5. Primary and Secondary jokers gate behind their weapon slot. You can draft the same joker more than once.

Primary

Jokers

0 / 14 slots

Secondary

Jokers

0 / 14 slots

Hero

Jokers

0 / 14 slots

Step 5

Upgrades & Prestige

Upgrade weapons and hero stats with gold. Prestige tokens are spent in the prestige shop to buy upgrade slots, joker slots, gold, souls, or XP tickets (0-15).

Primary
Slots
0/20
Damage+0%
Fire Rate+0%
Clip Size+0%
Reload Speed+0%
Draw Speed+0%
0 Gold

Prestige

No primary prestige

0
Secondary
Slots
0/20
Damage+0%
Lifesteal+0%
Draw Speed+0%
Lingering Time+0%
Range+0%
0 Gold

Prestige

No secondary prestige

0

Boomerang // Element Damage

Hero
Slots
0/20
Ammo Bag+0%
Health+0%
Spell Cooldown Reduction+0%
Speed+0%
Jump Height+0%
0 Gold

Prestige

No hero prestige

0

Step 6

Links & Notes

Optional. Link your Twitch, YouTube, or a clip showing the build in action.

45 / 240

Step 7

Build Profile

Live evaluation of your build. The schools row shows your spell mix, the joker bar shows your tier balance.

Build completeness

80%
  • Loadout
    100
  • Spells
    100
  • Jokers
    0
  • Cosmetics
    100
  • Identity
    100

Spell schools (3/3 slots)

Elec×3

Joker tiers (0 total)

  • 0 on primary
  • 0 on secondary
  • 0 on hero

Pick a weapon and start stacking jokers. They're where most of your damage actually comes from.

3/3 spells · 0 jokers