Spells
Rescue
- Slug
- spell-cast-voodoo-heal
- Description
- Channel your doll’s power to heal or revive the nearest ally
- School
- Voodoo
- Element
- Voodoo
- Level
- 4
- Cooldown
- 60
- Cast Delay
- 0.55
- XP Multiplier
- 0.75
- Overview
- Heal or revive the nearest ally. Rescue is the core co-op support spell - it locates the closest teammate automatically and either tops them up or brings them back from a downed state, whichever is needed. Simple, reliable, and sometimes the only reason a run continues.
- Strategy
- In co-op builds, keep Rescue available and use it the moment an ally is downed. The heal component is useful between wave phases but the revive is where it earns its slot. In solo play it's redundant - Drain covers sustain without requiring a target.
- Pros
- Automatic target selection - no aiming required Revives downed allies, which can save an entire run Reliable sustained healing for co-op teams
- Cons
- No value in solo play where no ally targets exist Long cooldown means you can't rescue on every downed state
- In-game clip UID
- -
- Source Key
- BP_Item_SpellCast_Voodoo_Heal
- Explosion damage
- 5
- Explosion radius
- 200






