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Spells

Drain

Drain
Slug
spell-cast-voodoo-drain
Description
Command your doll to drain an enemy’s health
School
Voodoo
Element
Voodoo
Level
1
Cooldown
25
Cast Delay
0.55
XP Multiplier
1.3
Overview
Take 20 HP from an enemy, give 20 HP to yourself. Drain is the Voodoo school's sustain tool and the most self-sufficient spell in the game. The exchange is straightforward, the cooldown is short, and it keeps you alive through encounters that would otherwise require a utility item or a teammate.
Strategy
Use it proactively during sustained fights rather than as a panic button. Against enemies that need to be in melee range anyway, Drain can cover the incoming damage before it stacks. Mark Ace from the Revolver applied before Drain increases the HP drained slightly via the damage multiplier.
Pros
Direct health exchange makes it reliable sustain in any situation Short cooldown for a healing spell Works solo - no allies or positioning required
Cons
Requires an enemy target - useless between fights 20 HP exchange is modest late-game without healing upgrades
In-game clip UID
2a56894a4702b66dc73766dcccd46b40
Source Key
BP_Item_SpellCast_Voodoo_Drain
Explosion damage
5
Explosion radius
200