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Minigun

Minigun
Slug
minigun
Category
Primary
Description
Once it spins up, this thing spews bullets nonstop. Technically stoppable, but you’re a full-time bullet-slinger, not some quitter.
Level
18
Price
300
XP Multiplier
0.6
Fire Rate
1
Damage
7
DPS
7
Range
0
Magazine Size
300
Total Ammo
300
Can Aim
true
Can Reload
false
Overview
You're a full-time bullet-slinger. The Minigun takes about eight seconds of uninterrupted fire to reach peak RPM, then delivers the second-highest primary DPS in the game and doesn't stop until you do. Hold RMB to rev without firing, because arriving already spun up is the civilized approach.
Strategy
Don't stop. Interrupting the spin resets your RPM to zero, which is a polite way of saying you've wasted the last eight seconds. Hold an angle, commit to the burst, and let Elemental Spin or Frenzy Spin do the heavy lifting once the barrels are turning.
Pros
Second-highest primary DPS once fully spun up Maintains accuracy at greater range than the Shotgun No reload - Consumer joker is a natural fit RMB rev lets you prepare RPM before enemies arrive
Cons
Interrupting fire resets RPM, bad habits punish hard Accuracy degrades noticeably at long range Ammo depletes fast; reserve management matters
Compatible jokers
[{"name":"Accuracy","max":5,"valuePerStack":0.05},{"name":"Ammo Bag","max":16,"valuePerStack":0.05},{"name":"Damage","max":8,"valuePerStack":0.05},{"name":"Draw Speed","max":3,"valuePerStack":0.3},{"name":"Fire Rate","max":8,"valuePerStack":0.05}]
Required item
Minigun Blueprint
In-game clip UID
50e950177ba5c7a2d7ab6ab98a21eb36
Source Key
BP_Item_Minigun
Fire rate label
1.00 s
DPS label
7
Range label
-
Reloadable label
No
Render
weapon_minigun.webp
Pellets per shot
1
Reload time (s)
3.5