WikilyWIKILY
All games8 Wikis · pick your game
Items

Boomerang

Boomerang
Slug
boomerang
Category
Secondary
Description
Flies out, bullies enemies for a while, then swings back for another round. No ammo needed, perfect for an eco-friendly loadout.
Level
20
Price
300
XP Multiplier
1.2
Fire Rate
0.6
Damage
0
DPS
0
Range
0
Magazine Size
1
Total Ammo
1
Can Aim
false
Can Reload
false
Overview
It flies out, bullies enemies for a while, then comes back. No ammo required, no reload required, no commitment required. The Boomerang is the most laid-back weapon in the game and it owns that completely. Base DPS is below average, but it never runs out, which covers a lot of sins.
Strategy
Throw it when your primary is reloading. Lingering Throw at Lv30 keeps it active longer per arc. Chonky Throw at Lv40 doubles the hitbox for dense groups. Neither joker changes the formula: throw, collect, repeat. Consumer joker has zero drawback here, making it easy to splash elemental effects for free.
Pros
Truly infinite ammo, no reserves to worry about Consumer joker is completely free Consistent gap-filler between primary fires
Cons
Below average DPS. It's a backup, not a carry Inconsistent against fast-moving targets
Compatible jokers
[{"name":"Damage","max":8,"valuePerStack":0.05},{"name":"Draw Speed","max":3,"valuePerStack":0.3},{"name":"Lifesteal","max":8,"valuePerStack":0.0125},{"name":"Lingering Time","max":5,"valuePerStack":0.1},{"name":"Range","max":5,"valuePerStack":0.15}]
Required item
Item Boomerang Blueprint
In-game clip UID
bdf1733040d626e7345eb1cf7d08219f
Source Key
BP_Item_Boomerang
Fire rate label
0.60 s
DPS label
-
Range label
-
Reloadable label
No
Render
weapon_boomerang.webp
Pellets per shot
1
Reload time (s)
0