Items
Boomerang
- Slug
- boomerang
- Category
- Secondary
- Description
- Flies out, bullies enemies for a while, then swings back for another round. No ammo needed, perfect for an eco-friendly loadout.
- Level
- 20
- Price
- 300
- XP Multiplier
- 1.2
- Fire Rate
- 0.6
- Damage
- 0
- DPS
- 0
- Range
- 0
- Magazine Size
- 1
- Total Ammo
- 1
- Can Aim
- false
- Can Reload
- false
- Overview
- It flies out, bullies enemies for a while, then comes back. No ammo required, no reload required, no commitment required. The Boomerang is the most laid-back weapon in the game and it owns that completely. Base DPS is below average, but it never runs out, which covers a lot of sins.
- Strategy
- Throw it when your primary is reloading. Lingering Throw at Lv30 keeps it active longer per arc. Chonky Throw at Lv40 doubles the hitbox for dense groups. Neither joker changes the formula: throw, collect, repeat. Consumer joker has zero drawback here, making it easy to splash elemental effects for free.
- Pros
- Truly infinite ammo, no reserves to worry about Consumer joker is completely free Consistent gap-filler between primary fires
- Cons
- Below average DPS. It's a backup, not a carry Inconsistent against fast-moving targets
- Compatible jokers
- [{"name":"Damage","max":8,"valuePerStack":0.05},{"name":"Draw Speed","max":3,"valuePerStack":0.3},{"name":"Lifesteal","max":8,"valuePerStack":0.0125},{"name":"Lingering Time","max":5,"valuePerStack":0.1},{"name":"Range","max":5,"valuePerStack":0.15}]
- Required item
- Item Boomerang Blueprint
- In-game clip UID
- bdf1733040d626e7345eb1cf7d08219f
- Source Key
- BP_Item_Boomerang
- Fire rate label
- 0.60 s
- DPS label
- -
- Range label
- -
- Reloadable label
- No
- Render
- weapon_boomerang.webp
- Pellets per shot
- 1
- Reload time (s)
- 0






