Build
Overhealth
A loadout built around a Knuckles primary, Boomerang sidearm, Elec / Ice spells, 19 jokers.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- LUNGEFine
+15% melee range and hitbox size
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
- ALL MIGHTYLegendary
Gain +1% damage per 1 shield point, up to 80%
Secondary
16 slots- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
Hero
16 slots- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- KNUCKLE DOWNNormal
+10% melee damage
- TIN MANMythic
Excess healing converts into shield points, up to +15 SP
- FIGHT OR FLIGHTFine
Taking HP damage grants +20% melee speed for 3 sec.
- FIGHT OR FLIGHTFine
Taking HP damage grants +20% melee speed for 3 sec.
- LIGHTWEIGHTNormal
-5% gravity
- SCOUT'S HONORFine
After 10 sec. without taking damage, your shield is set to a minimum of 10 shield points
Build profile
Build completeness
90%- Loadout100
- Spells100
- Jokers79
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (19 total)
- 5 on primary
- 7 on secondary
- 7 on hero
- Normal3
- Fine10
- Prime0
- Mythic4
- Legendary1
- Unique1
Notes
A loadout built around a Knuckles primary, Boomerang sidearm, Elec / Ice spells, 19 jokers.
Loadout
- Hero: Nuker
- Mount: Nyxie
- Primary: Knuckles
- Secondary: Boomerang
- Grenade: Bottle Crate
- Spells: Boing, Thunderstrike, Bridge
- Primary jokers: EAT-A-PUNCH ×2, LUNGE, PANIC ATTACK, ALL MIGHTY
- Secondary jokers: RUN & GUN ×6, LINGERING THROW
- Hero jokers: LIFE PACT, KNUCKLE DOWN, TIN MAN, FIGHT OR FLIGHT ×2, LIGHTWEIGHT, SCOUT'S HONOR