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Surcharge

/spells/surcharge

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Surcharge

Fire school

Surcharge

Cactus arcana

Burn all enemies in a wide zone, detonating those already ablaze

Last updated:

Preview

In-game

At a glance

Stats

School
Fire
Damage type
Cactus
Cooldown
60 s
Cast delay
0 s
Unlock level
12
XP multiplier
×0.75

Spell Progression

XP & Leveling

XP per cast

54

First cast bonus

+200

254 total

Casts per level

19

≈ 1 000 XP/level

Casts needed to reach school unlock levels

School levelTotal XP neededCasts (from 0)
Level 100
Level 43,00056
Level 12this spell11,000204
Level 2019,000352
Level 3534,000630

Overview

How it plays

Burns everything in a zone - and if any of them were already on fire, they detonate. Surcharge is the Pyro school's combo detonator: cast it after Fireball, Wisp, or Firebeam have applied Burning and you turn the DoT stacks into instant burst damage across the entire group.

Strategy

Always pair with a Burning setup spell. Fireball into Surcharge is the classic, but Wisp spreading Burning to a group before you Surcharge is often more efficient. The wider your Burning coverage when Surcharge lands, the more simultaneous detonations you get.

Strengths

  • Detonates Burning enemies for immediate burst damage
  • Wide zone means it catches groups rather than single targets
  • Multiplies the value of every other Pyro spell significantly

Weaknesses

  • Does ordinary burn damage against enemies not already on fire
  • Requires setup - useless as an opener

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